[Webkit-unassigned] [Bug 73932] New: Using discard in a fragment shader results in a crash
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Dec 6 10:26:38 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=73932
Summary: Using discard in a fragment shader results in a crash
Product: WebKit
Version: 528+ (Nightly build)
Platform: Macintosh
OS/Version: Mac OS X 10.7
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: sheheryarzakaria at turbulenz.biz
CC: duncantebbs at turbulenz.com
Created an attachment (id=118067)
--> (https://bugs.webkit.org/attachment.cgi?id=118067&action=review)
crash report
When the discard statement is present in a fragment shader for a WebGL sample, it always crashes in what seems to be the combination of Mac OS X 10.7 with the graphics card AMD Radeon HD 6750M.
This can be seen in the nightly build and the latest releases of both Safari and Google Chrome.
The crash report is attached.
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