[Webkit-unassigned] [Bug 73932] New: Using discard in a fragment shader results in a crash

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Dec 6 10:26:38 PST 2011


https://bugs.webkit.org/show_bug.cgi?id=73932

           Summary: Using discard in a fragment shader results in a crash
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: Macintosh
        OS/Version: Mac OS X 10.7
            Status: UNCONFIRMED
          Severity: Normal
          Priority: P2
         Component: WebGL
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: sheheryarzakaria at turbulenz.biz
                CC: duncantebbs at turbulenz.com


Created an attachment (id=118067)
 --> (https://bugs.webkit.org/attachment.cgi?id=118067&action=review)
crash report

When the discard statement is present in a fragment shader for a WebGL sample, it always crashes in what seems to be the combination of Mac OS X 10.7 with the graphics card AMD Radeon HD 6750M.

This can be seen in the nightly build and the latest releases of both Safari and Google Chrome.

The crash report is attached.

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