[Webkit-unassigned] [Bug 66862] [chromium] Renderer crashes if compositor runs out of texture memory
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Aug 24 12:44:19 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=66862
--- Comment #4 from James Robinson <jamesr at chromium.org> 2011-08-24 12:44:20 PST ---
Yeah, I've been assuming that deleting texture 0 is safe. It's quite easy to avoid calling deleteTexture() on zero if the underlying stack is unhappy with it, though.
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