[Webkit-unassigned] [Bug 65063] REGRESSION(r91628): 3 canvas tests crash on Chromium Linux and one test fail on Chromium Mac
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Aug 3 13:02:25 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=65063
--- Comment #18 from Tom Hudson <tomhudson at google.com> 2011-08-03 13:02:25 PST ---
(In reply to comment #14)
> (From update of attachment 102814 [details])
> View in context: https://bugs.webkit.org/attachment.cgi?id=102814&action=review
>
> > Source/WebCore/platform/graphics/cg/GraphicsContext3DCG.cpp:103
> > + bool hasAlpha = image->hasTransparency();
>
> This now seems to have slightly different semantics: it checks if currentFrameHasAlpha(), rather than frame 0. Is that intentional? (Maybe this is actually more correct?)
(In reply to comment #14)
> (From update of attachment 102814 [details])
> View in context: https://bugs.webkit.org/attachment.cgi?id=102814&action=review
>
> > Source/WebCore/platform/graphics/cg/GraphicsContext3DCG.cpp:103
> > + bool hasAlpha = image->hasTransparency();
>
> This now seems to have slightly different semantics: it checks if currentFrameHasAlpha(), rather than frame 0. Is that intentional? (Maybe this is actually more correct?)
Oh, good point. I think we need somebody familiar with the CG port here - it looks like the subsequent code SOMETIMES operates on frame 0, and SOMETIMES on the current frame?
This may mean that the attempt to define "isBitmapImage()" as "semantically bitmap-like" rather than "fake WebCore::BitmapImage RTTI" isn't going to work, and we'll have to make one of the other fixes discussed in email.
I will be out of the office for 2 of the next 3 weeks; if somebody wants to fix this bug before then, other routes forward we've considered are:
1. Return false from BitmapImageSingleFrameSkia::isBitmapImage(); add a new function (hasRaster()? hasBitmapSemantics()?) and use that in RenderLayerBacking::isDirectlyCompositedImage(),
ImageQualityController::shouldPaintAtLowQuality(), and possibly CachedImage::destroyDecodedData().
2. Have BitmapImageSingleFrameSkia inherit from WebCore::BitmapImage, and stub out all of the functionality there we don't want.
3. Separate out AnimatedBitmapImage from BitmapImage; make BitmapImageSingleFrameSkia inherit from BitmapImage. This feels to me like it leaves the source code in the cleanest state, but has a heavy impact on all the other ports.
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