[Webkit-unassigned] [Bug 58687] KeepAlive is called everytime JS is executed but is not always necessary
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Apr 21 11:50:10 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=58687
--- Comment #4 from Greg Simon <gregsimon at chromium.org> 2011-04-21 11:50:10 PST ---
I have not been able to get sunspider or dromaeo to react beyond a noise level with this change.
That being said, the change eliminates ~571 calls to Timer::startOneShot in a single sunspider run. The reason I'm not seeing results is because calls to setNextFireTime entries are coalesced when they are very close together.
So... I an argue either side on this one. I like that it is eliminating scheduled timer callbacks (overhead in general), but in the existing benchmarks I'm not able to prove it makes a huge difference.
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