[Webkit-unassigned] [Bug 57768] Accelerated Canvas2D path failing when constructing large canvases.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Apr 7 14:20:56 PDT 2011


--- Comment #13 from Kenneth Russell <kbr at google.com>  2011-04-07 14:20:56 PST ---
(In reply to comment #12)
> (From update of attachment 88657 [details])
> View in context: https://bugs.webkit.org/attachment.cgi?id=88657&action=review
> > Source/WebCore/platform/graphics/gpu/DrawingBuffer.cpp:205
> > +        m_context->texImage2DResourceSafeNoClear(GraphicsContext3D::TEXTURE_2D, 0, internalColorFormat, m_size.width(), m_size.height(), 0, colorFormat, GraphicsContext3D::UNSIGNED_BYTE);
> I would like to change this call to a simple texImage2D with a NULL data parameter.  Can someone please confirm if this will work?

I've looked back through the command buffer client code and am 99% sure that it will work. You'd need to test to be sure.

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