[Webkit-unassigned] [Bug 57768] Accelerated Canvas2D path failing when constructing large canvases.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Apr 7 10:46:16 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=57768
--- Comment #12 from Jeff Timanus <twiz at chromium.org> 2011-04-07 10:46:16 PST ---
(From update of attachment 88657)
View in context: https://bugs.webkit.org/attachment.cgi?id=88657&action=review
> Source/WebCore/platform/graphics/gpu/DrawingBuffer.cpp:205
> + m_context->texImage2DResourceSafeNoClear(GraphicsContext3D::TEXTURE_2D, 0, internalColorFormat, m_size.width(), m_size.height(), 0, colorFormat, GraphicsContext3D::UNSIGNED_BYTE);
I would like to change this call to a simple texImage2D with a NULL data parameter. Can someone please confirm if this will work?
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