[Webkit-unassigned] [Bug 51498] Avoid decoding images twice in texImage2D

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Apr 1 11:31:02 PDT 2011


https://bugs.webkit.org/show_bug.cgi?id=51498





--- Comment #11 from Zhenyao Mo <zmo at google.com>  2011-04-01 11:31:02 PST ---
We might be able to make the decoding on demand.  So if an image is never displayed in the browser and it's only used by WebGL as texture source, then we only need to decode it once.

However, I am not sure how this on-demand decoding will effect the web performance at the moment.  Haven't really talked to many people yet, except for James Robinson a while ago, and he thought it's quite possible.

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