[Webkit-unassigned] [Bug 46318] New: Perform framebuffer attachment checking upon draw call rather than attachment
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Sep 22 16:18:48 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=46318
Summary: Perform framebuffer attachment checking upon draw call
rather than attachment
Product: WebKit
Version: 528+ (Nightly build)
Platform: All
OS/Version: All
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: kbr at google.com
CC: cmarrin at apple.com, zmo at google.com, enne at google.com
Per recent changes to the WebGL specification (Framebuffer Object Attachments, section 6.3), checks about the validity of the framebuffer configuration need to occur upon draw call rather than at the point a renderbuffer is attached to a framebuffer. In particular:
- Attachments to more than one attachment point (DEPTH, STENCIL, DEPTH_STENCIL) are illegal.
- The attachment's format must match that of the attachment point.
The reason for this is to avoid implicitly supporting separate depth+stencil (or packed depth+stencil) on some platforms and not others.
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