[Webkit-unassigned] [Bug 47868] Pixel cracks when using background image sprite on transformed element at certain scales.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Oct 19 13:08:05 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=47868
--- Comment #7 from Simon Fraser (smfr) <simon.fraser at apple.com> 2010-10-19 13:08:05 PST ---
(From update of attachment 71191)
View in context: https://bugs.webkit.org/attachment.cgi?id=71191&action=review
> WebCore/platform/graphics/cg/ImageCG.cpp:189
> + CGAffineTransform transform = CGContextGetUserSpaceToDeviceSpaceTransform(context);
Is CGContextGetUserSpaceToDeviceSpaceTransform() the right thing to test? What if you're rendering into a compositing layer (CALayer)? Why not just check the GraphicsContext getCTM?
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