[Webkit-unassigned] [Bug 47283] Use RGBA instead of Luminance textures for YUV2RGB conversion
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bugzilla-daemon at webkit.org
Wed Oct 6 16:40:18 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=47283
--- Comment #5 from Hin-Chung Lam <hclam at google.com> 2010-10-06 16:40:18 PST ---
(From update of attachment 69995)
View in context: https://bugs.webkit.org/attachment.cgi?id=69995&action=review
> WebKit/chromium/src/VideoFrameChromiumImpl.cpp:119
> + unsigned packedWidth = (stride(plane) + 3) / 4;
Do so will affect the code path for rendering textures directly. I think this method is more getting the properties of a video frame, the logic for getting the texture width should really be in VideoLayerChromium.
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