[Webkit-unassigned] [Bug 38528] [Qt] WebGL viewport does not show up on N900
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed May 5 00:51:20 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=38528
Jarkko Sakkinen <jarkko.j.sakkinen at gmail.com> changed:
What |Removed |Added
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CC| |hausmann at webkit.org,
| |kbr at google.com
--- Comment #5 from Jarkko Sakkinen <jarkko.j.sakkinen at gmail.com> 2010-05-05 00:51:20 PST ---
Kenneth, Simon says that you have some ideas on handling the precision argument
in shader code. Can you elaborate a bit what you have in mind? :)
I think I'll add the following work-around to Qt backend:
- QtWebKit is compiled for a desktop system: define precision arguments as
empty macros so that shaders still compile (similar idea as in
http://doc.qt.nokia.com/4.6-snapshot/qglshaderprogram.html)
- QtWebKit is compiled for a mobile device: define default precisions and
append to the beginning of shader code.
When something more higher-level comes out this workaround can be dropped.
Simon, I don't find that too hackish, what do you think?
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