[Webkit-unassigned] [Bug 40746] WebGLShader now keeps track of its shader type
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Jun 16 16:57:14 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=40746
--- Comment #1 from Kenneth Russell <kbr at google.com> 2010-06-16 16:57:14 PST ---
(From update of attachment 58945)
WebCore/html/canvas/WebGLShader.h:45
+ GraphicsContext3D::WebGLEnumType shaderType;
To conform to the WebKit style guide this should be "m_shaderType".
WebCore/html/canvas/WebGLShader.cpp:43
+ shaderType = type;
This can be initialized in the initializer list: e.g.
: CanvasObject(ctx)
, m_shaderType(type)
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