[Webkit-unassigned] [Bug 40746] WebGLShader now keeps track of its shader type

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Jun 16 16:57:14 PDT 2010


https://bugs.webkit.org/show_bug.cgi?id=40746





--- Comment #1 from Kenneth Russell <kbr at google.com>  2010-06-16 16:57:14 PST ---
(From update of attachment 58945)
WebCore/html/canvas/WebGLShader.h:45
 +          GraphicsContext3D::WebGLEnumType shaderType;
To conform to the WebKit style guide this should be "m_shaderType".


WebCore/html/canvas/WebGLShader.cpp:43
 +      shaderType = type;
This can be initialized in the initializer list: e.g.

  : CanvasObject(ctx)
  , m_shaderType(type)

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