[Webkit-unassigned] [Bug 40022] New: [chromium] Convert shaders used by the GL compositor to use GLSL ES
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Jun 1 13:07:35 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=40022
Summary: [chromium] Convert shaders used by the GL compositor
to use GLSL ES
Product: WebKit
Version: 528+ (Nightly build)
Platform: PC
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: WebCore Misc.
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: vangelis at chromium.org
Currently fragment shaders used by LayerRendererChromium are not valid GLSL ES shaders as they don't supply a precision qualifier. The GPU process has recently been modified to only accept GLSL ES shaders.
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