[Webkit-unassigned] [Bug 43101] Using glMapTexSubImage2d in VideoLayerChromium
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bugzilla-daemon at webkit.org
Wed Jul 28 11:02:30 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=43101
--- Comment #2 from Andrew Scherkus <scherkus at chromium.org> 2010-07-28 11:02:30 PST ---
(From update of attachment 62789)
Few tiny nits... we'll probably need vangelis/darin to take a look.
WebCore/platform/graphics/chromium/VideoLayerChromium.cpp:99
+ // This is needed to get text to show up correctly. Without it,
indentation
WebCore/platform/graphics/chromium/VideoLayerChromium.cpp:119
+ #error "Need to implement for your platform."
Do you know if this will this break Chromium Mac since they don't use Skia?
WebCore/platform/graphics/chromium/VideoLayerChromium.cpp:129
+ ASSERT(skiaBitmap);
I think this will always be true since a reftype (const SkBitmap&) can't be NULL (it's sitting on your stack or in heap memory somewhere). Therefore taking an address of that will always produce a non-NULL address. Actually do we even need skiaBitmap? It looks like you can do all operations in this function using bitmap.
WebCore/platform/graphics/chromium/VideoLayerChromium.cpp:158
+ ASSERT(skiaBitmap);
ditto for here
WebCore/platform/graphics/chromium/VideoLayerChromium.h:59
+
remove extra lines
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