[Webkit-unassigned] [Bug 42405] ANGLE integration for shader validator and compiler
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Jul 15 14:07:07 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=42405
Paul Sawaya <psawaya at apple.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|ANGLE integration |ANGLE integration for
| |shader validator and
| |compiler
CC| |psawaya at apple.com
--- Comment #1 from Paul Sawaya <psawaya at apple.com> 2010-07-15 14:07:07 PST ---
Will be used for shader validation (see Appendix A of http://www.khronos.org/registry/gles/specs/2.0/GLSL_ES_Specification_1.0.17.pdf). Also necessary for compiling shaders on windows.
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