[Webkit-unassigned] [Bug 42405] ANGLE integration for shader validator and compiler

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Jul 15 14:07:07 PDT 2010


https://bugs.webkit.org/show_bug.cgi?id=42405


Paul Sawaya <psawaya at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|ANGLE integration           |ANGLE integration for
                   |                            |shader validator and
                   |                            |compiler
                 CC|                            |psawaya at apple.com




--- Comment #1 from Paul Sawaya <psawaya at apple.com>  2010-07-15 14:07:07 PST ---
Will be used for shader validation (see Appendix A of http://www.khronos.org/registry/gles/specs/2.0/GLSL_ES_Specification_1.0.17.pdf). Also necessary for compiling shaders on windows.

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