[Webkit-unassigned] [Bug 42267] Canvas: Make assigning the same fillStyle or strokeStyle a fast no-op
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Jul 14 09:40:50 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=42267
Darin Adler <darin at apple.com> changed:
What |Removed |Added
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Attachment #61529|review?, commit-queue? |review+, commit-queue+
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--- Comment #3 from Darin Adler <darin at apple.com> 2010-07-14 09:40:50 PST ---
(From update of attachment 61529)
> + if (m_type == RGBA)
> + return m_rgba == other.m_rgba;
> +
> + if (m_type == Gradient)
> + return m_gradient == other.m_gradient;
> +
> + if (m_type == ImagePattern)
> + return m_pattern == other.m_pattern;
> +
> + if (m_type == CMYKA)
> + return m_cmyka.c == other.m_cmyka.c
> + && m_cmyka.m == other.m_cmyka.m
> + && m_cmyka.y == other.m_cmyka.y
> + && m_cmyka.k == other.m_cmyka.k
> + && m_cmyka.a == other.m_cmyka.a;
I'd suggest using a switch here instead of if statements.
> + bool operator==(const CanvasStyle&) const;
Typically it's better style to use a friend function rather than a member function for ==, since it allows conversions to be performed on both the left and right side of an expression, whereas a member function only allows conversions on the right side.
r=me despite that
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