[Webkit-unassigned] [Bug 34660] audio engine: add audio resources abstraction

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Feb 5 17:43:48 PST 2010


https://bugs.webkit.org/show_bug.cgi?id=34660





--- Comment #9 from Chris Rogers <crogers at google.com>  2010-02-05 17:43:46 PST ---
After speaking with Darin Fisher, he suggests we use an approach similar to
what we've done for images:

platform/graphics/Image.h:90:    static PassRefPtr<Image>
loadPlatformResource(const char* name);

except it would return a SharedBuffer for the data

We should be able to make it async if we have a completion callback instead.

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