[Webkit-unassigned] [Bug 34660] audio engine: add audio resources abstraction
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Feb 5 17:43:48 PST 2010
https://bugs.webkit.org/show_bug.cgi?id=34660
--- Comment #9 from Chris Rogers <crogers at google.com> 2010-02-05 17:43:46 PST ---
After speaking with Darin Fisher, he suggests we use an approach similar to
what we've done for images:
platform/graphics/Image.h:90: static PassRefPtr<Image>
loadPlatformResource(const char* name);
except it would return a SharedBuffer for the data
We should be able to make it async if we have a completion callback instead.
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