[Webkit-unassigned] [Bug 51407] A check should be in place to ensure that a media engine error has not occurred after MediaPlayer::play() is called
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Dec 22 19:31:52 PST 2010
https://bugs.webkit.org/show_bug.cgi?id=51407
--- Comment #4 from Eric Carlson <eric.carlson at apple.com> 2010-12-22 19:31:53 PST ---
(From update of attachment 77130)
View in context: https://bugs.webkit.org/attachment.cgi?id=77130&action=review
> WebCore/html/HTMLMediaElement.cpp:2062
> - startPlaybackProgressTimer();
> - m_playing = true;
> + // Ensure that we don't have any errors (especially that the media engine didn't give us an error).
> + if (!m_error) {
> + startPlaybackProgressTimer();
> + m_playing = true;
> + } else {
> + // In the event of an error, ensure that the playback rate is 0.
> + m_player->setRate(0);
> + }
This assumes that an error triggered by calling m_player->play() will always happen synchronously, eg. that it will happen before the call returns, which is *definitely* not the case on all platforms.
I think a better way to handle this is to ensure that your media engine doesn't signal an error by changing the network state until the next idle (queue a timer, or whatever).
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