[Webkit-unassigned] [Bug 43221] Move WebGL-specific code out of GraphicsContext3D so that G3D can be used as a generic accelerated drawing API
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Aug 3 14:54:05 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=43221
--- Comment #11 from James Robinson <jamesr at chromium.org> 2010-08-03 14:54:04 PST ---
I think it'd be nice to create non-WebGL specific types for shader, program, texture etc that lived in platform/graphics and use those for GraphicsContext3D. That would provide a natural place to store additional information like this and also make the API slightly more type safe.
--
Configure bugmail: https://bugs.webkit.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the webkit-unassigned
mailing list