[Webkit-unassigned] [Bug 43101] Using glMapTexSubImage2d in VideoLayerChromium
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Aug 2 18:11:30 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=43101
--- Comment #10 from Vangelis Kokkevis <vangelis at chromium.org> 2010-08-02 18:11:30 PST ---
(In reply to comment #9)
> I think this is an important step as proof of concept and showed how to use the gl commands properly.
>
> The final version will have a different approach for getting the video content, but the commands for uploading texture content will still be the same (just more uploads). So I think this is a nice stop for us to iterate.
>
> This patch is looking good to me, is there any other comments?
No objections here to checking it in although I really do think that almost all the code that's in the VideoLayerChromium will disappear once you stop rendering via the GraphicsContext.
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