[Webkit-unassigned] [Bug 43221] Move WebGL-specific code out of GraphicsContext3D so that G3D can be used as a generic accelerated drawing API
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Aug 2 16:02:03 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=43221
--- Comment #1 from James Robinson <jamesr at chromium.org> 2010-08-02 16:02:04 PST ---
GraphicsContext3D lives in platform/graphics but uses types (like WebGLProgram) defined in WebCore/html/canvas/. This is a layering violation, platform/ code is not supposed to be aware of anything in WebCore outside of platform/. It appears from a brief inspection that there are not any true dependencies on WebGL-isms from the types that GraphicsContext3D references, but it will take a bit of work to verify this.
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