[Webkit-unassigned] [Bug 37226] New: [Qt] Remove shaderSource manipulation from GraphicsContext3DQt.cpp

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Apr 7 11:57:14 PDT 2010


https://bugs.webkit.org/show_bug.cgi?id=37226

           Summary: [Qt] Remove shaderSource manipulation from
                    GraphicsContext3DQt.cpp
           Product: WebKit
           Version: 528+ (Nightly build)
          Platform: PC
        OS/Version: All
            Status: UNCONFIRMED
          Severity: Normal
          Priority: P2
         Component: WebKit Qt
        AssignedTo: webkit-unassigned at lists.webkit.org
        ReportedBy: jarkko.j.sakkinen at gmail.com


Remove ugly hack from GraphicsContext3D::shadeSource implementation that
appends #version to shaderSource. This is all wrong and mistake by me when I
first did it and it breaks lot of WebGL pages. Making sure that shader source
meets WebGL specification must be handled in platform independent WebGL code.

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