[Webkit-unassigned] [Bug 37226] New: [Qt] Remove shaderSource manipulation from GraphicsContext3DQt.cpp
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Apr 7 11:57:14 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=37226
Summary: [Qt] Remove shaderSource manipulation from
GraphicsContext3DQt.cpp
Product: WebKit
Version: 528+ (Nightly build)
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: WebKit Qt
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: jarkko.j.sakkinen at gmail.com
Remove ugly hack from GraphicsContext3D::shadeSource implementation that
appends #version to shaderSource. This is all wrong and mistake by me when I
first did it and it breaks lot of WebGL pages. Making sure that shader source
meets WebGL specification must be handled in platform independent WebGL code.
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