[Webkit-unassigned] [Bug 26467] Cross-platform image system architecture cleanup metabug

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Jun 17 11:45:27 PDT 2009


https://bugs.webkit.org/show_bug.cgi?id=26467





------- Comment #12 from yong.li at torchmobile.com  2009-06-17 11:45 PDT -------

> 
> OK, so basically you're trying to decode images where perhaps not even one
> frame can fit into memory at once?  Although if that were the case I'm not sure
> how the full image would get drawn, unless the drawing loop got changed...
> maybe what you're saying is, allocating the memory as a single chunk fails (due
> to fragmentation) but will succeed when broken into smaller pieces?
> 
No, nothing to do with decoded data. It's just the source data usually stored
in a CachedResource object, where image decoders read encoded data from. 


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