[Webkit-unassigned] [Bug 25343] -webkit-box-shadow with 0, 0 offset ignores blur
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Apr 24 10:05:23 PDT 2009
https://bugs.webkit.org/show_bug.cgi?id=25343
dglazkov at chromium.org changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #29711|review? |review-
Flag| |
------- Comment #2 from dglazkov at chromium.org 2009-04-24 10:05 PDT -------
(From update of attachment 29711)
Good work and welcome :)
A couple of things about ChangeLog contents. It's actually very handy (like
when perusing trac), so we really try to put more details there. This would be
a good ChangeLog entry:
2009-04-22 Nate Chapin <japhet at google.com>
Reviewed by NOBODY (OOPS!).
https://bugs.webkit.org/show_bug.cgi?id=25343
Fix Chromium/Skia bug where -webkit-box-shadow with 0,0 offset ignores
blur.
* WebCore\platform\graphics\skia\GraphicsContextSkia.cpp:
(WebCore::GraphicsContext::setPlatformShadow): Added an extra check for
blur.
In other words:
* URL of the bug
* Brief description of the bug
* For each change, brief documentation of what it is.
r-, but only because of this.
> +2009-04-22 Nate Chapin <japhet at google.com>
> +
> + Reviewed by NOBODY (OOPS!).
> +
> + * WebCore\platform\graphics\skia\GraphicsContextSkia.cpp
> +:
> +
> Index: ChangeLog
> ===================================================================
> --- ChangeLog (revision 42752)
> +++ ChangeLog (working copy)
> @@ -1,3 +1,10 @@
> +2009-04-22 Nate Chapin <japhet at google.com>
> +
> + Reviewed by NOBODY (OOPS!).
> +
> + * WebCore\platform\graphics\skia\GraphicsContextSkia.cpp
> +:
> +
> 2009-04-14 Xan Lopez <xlopez at igalia.com>
>
> Unreviewed version bump in preparation for 1.1.5 release.
> Index: WebCore/platform/graphics/skia/GraphicsContextSkia.cpp
> ===================================================================
> --- WebCore/platform/graphics/skia/GraphicsContextSkia.cpp (revision 42752)
> +++ WebCore/platform/graphics/skia/GraphicsContextSkia.cpp (working copy)
> @@ -963,7 +963,7 @@ void GraphicsContext::setPlatformShadow(
> return;
>
> // Detect when there's no effective shadow and clear the looper.
> - if (size.width() == 0 && size.height() == 0) {
> + if (size.width() == 0 && size.height() == 0 && blurInt == 0) {
> platformContext()->setDrawLooper(NULL);
> return;
> }
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