[Webkit-unassigned] [Bug 19663] Image animation timers do not account for paint lag

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Jun 18 17:25:41 PDT 2008


https://bugs.webkit.org/show_bug.cgi?id=19663


zerodpx at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         AssignedTo|webkit-                     |zerodpx at gmail.com
                   |unassigned at lists.webkit.org |
             Status|NEW                         |ASSIGNED
  Attachment #21826|                            |review?
               Flag|                            |




------- Comment #1 from zerodpx at gmail.com  2008-06-18 17:25 PDT -------
Created an attachment (id=21826)
 --> (https://bugs.webkit.org/attachment.cgi?id=21826&action=view)
patch v1

Patch to fix.  This does not account for timer inaccuracy, just paint latency. 
We could probably account for timer inaccuracy too by changing the local
variable to hold the system time at which we expected to get our next
startAnimation() callback, and then using the difference in expected and actual
times as the offset to the delay.  It's not clear to me whether that's a big
deal.  I'm happy to do it if it would be better.


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