[webkit-reviews] review granted: [Bug 211156] [WebGL2] Implement multiple render target entry points : [Attachment 404955] Patch
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Jul 22 14:59:15 PDT 2020
Dean Jackson <dino at apple.com> has granted Kenneth Russell <kbr at google.com>'s
request for review:
Bug 211156: [WebGL2] Implement multiple render target entry points
https://bugs.webkit.org/show_bug.cgi?id=211156
Attachment 404955: Patch
https://bugs.webkit.org/attachment.cgi?id=404955&action=review
--- Comment #18 from Dean Jackson <dino at apple.com> ---
Comment on attachment 404955
--> https://bugs.webkit.org/attachment.cgi?id=404955
Patch
View in context: https://bugs.webkit.org/attachment.cgi?id=404955&action=review
> Source/WebCore/html/canvas/WebGLFramebuffer.cpp:626
> + // This filtering works around graphics driver bugs on Mac OS X.
Nit: macOS
>> Source/WebCore/platform/graphics/GraphicsContextGL.h:1122
>> + virtual void enablePreserveDrawingBuffer();
>
> This is the first non-pure virtual in GraphicsContextGL, and it's necessary
because m_attrs is private in this class. Is this OK from an architectural
standpoint?
This is probably ok. The alternative would be to use
GraphicsContextGL::setContextAttributes.
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