[webkit-reviews] review granted: [Bug 195427] [Web GPU] GPUSampler implementation : [Attachment 363916] Patch
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Mar 7 13:57:04 PST 2019
Dean Jackson <dino at apple.com> has granted Justin Fan <justin_fan at apple.com>'s
request for review:
Bug 195427: [Web GPU] GPUSampler implementation
https://bugs.webkit.org/show_bug.cgi?id=195427
Attachment 363916: Patch
https://bugs.webkit.org/attachment.cgi?id=363916&action=review
--- Comment #8 from Dean Jackson <dino at apple.com> ---
Comment on attachment 363916
--> https://bugs.webkit.org/attachment.cgi?id=363916
Patch
View in context: https://bugs.webkit.org/attachment.cgi?id=363916&action=review
> Source/WebCore/platform/graphics/gpu/GPUSamplerDescriptor.h:63
> + AddressMode addressModeU = AddressMode::ClampToEdge;
> + AddressMode addressModeV = AddressMode::ClampToEdge;
> + AddressMode addressModeW = AddressMode::ClampToEdge;
> + FilterMode magFilter = FilterMode::Nearest;
> + FilterMode minFilter = FilterMode::Nearest;
> + FilterMode mipmapFilter = FilterMode::Nearest;
> + float lodMinClamp = 0;
> + float lodMaxClamp = 0xffffffff;
> + unsigned maxAnisotropy = 1;
> + GPUCompareFunction compareFunction = GPUCompareFunction::Never;
> + BorderColor borderColor = BorderColor::TransparentBlack;
Is there any difference between this syntax and using AddressMode addressModeU
{ AddressMode::ClampToEdge }; ?
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