[webkit-reviews] review granted: [Bug 183511] [Nicosia] Add threaded PaintingEngine implementation : [Attachment 335421] Patch
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Mar 9 05:15:17 PST 2018
Carlos Garcia Campos <cgarcia at igalia.com> has granted Zan Dobersek
<zan at falconsigh.net>'s request for review:
Bug 183511: [Nicosia] Add threaded PaintingEngine implementation
https://bugs.webkit.org/show_bug.cgi?id=183511
Attachment 335421: Patch
https://bugs.webkit.org/attachment.cgi?id=335421&action=review
--- Comment #2 from Carlos Garcia Campos <cgarcia at igalia.com> ---
Comment on attachment 335421
--> https://bugs.webkit.org/attachment.cgi?id=335421
Patch
View in context: https://bugs.webkit.org/attachment.cgi?id=335421&action=review
> Source/WebCore/platform/graphics/nicosia/NicosiaPaintingEngineThreaded.cpp:49
> + auto* taskData = static_cast<TaskData*>(data);
We could adopt the data here using unique_ptr.
> Source/WebCore/platform/graphics/nicosia/NicosiaPaintingEngineThreaded.cpp:97
> + paintLayer(context, layer, sourceRect, mappedSourceRect,
targetRect,
> + contentsScale, buffer->supportsAlpha());
I think this could be one line
>
Source/WebCore/platform/graphics/nicosia/NicosiaPaintingEngineThreaded.cpp:100
> + g_thread_pool_push(m_threadPool, new TaskData { WTFMove(buffer),
WTFMove(paintingOperations) }, nullptr);
I guess this happens a lot, can we make TaskData fast allocated?
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