[webkit-reviews] review requested: [Bug 143993] [Texmap] highp precision should be used conditionally for fragment shaders on OpenGL ES : [Attachment 260161] Patch
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Aug 28 10:45:13 PDT 2015
Jinyoung Hur <hur.ims at navercorp.com> has asked for review:
Bug 143993: [Texmap] highp precision should be used conditionally for fragment
shaders on OpenGL ES
https://bugs.webkit.org/show_bug.cgi?id=143993
Attachment 260161: Patch
https://bugs.webkit.org/attachment.cgi?id=260161&action=review
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