[webkit-reviews] review granted: [Bug 96801] [CSS Shaders] Refactor FECustomFilter to make it usable from platform dependent implementations : [Attachment 164184] Patch V3
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Sep 14 11:28:12 PDT 2012
Dean Jackson <dino at apple.com> has granted Chiculita Alexandru
<achicu at adobe.com>'s request for review:
Bug 96801: [CSS Shaders] Refactor FECustomFilter to make it usable from
platform dependent implementations
https://bugs.webkit.org/show_bug.cgi?id=96801
Attachment 164184: Patch V3
https://bugs.webkit.org/attachment.cgi?id=164184&action=review
------- Additional Comments from Dean Jackson <dino at apple.com>
View in context: https://bugs.webkit.org/attachment.cgi?id=164184&action=review
I didn't look through this so carefully since I'd already done it in the
original bug :)
> Source/WebCore/platform/graphics/filters/FECustomFilter.cpp:185
> + // Only allocate a texture if the program needs one and the caller
doesn't allocate one by itself.
> + if (programNeedsInputTexture() && (filterDrawType ==
NEEDS_INPUT_TEXTURE) && !ensureInputTexture())
> + return false;
> + if (!ensureFrameBuffer())
> + return false;
Any reason why we don't merge that into one test?
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