[webkit-reviews] review canceled: [Bug 56825] [Qt] fast/canvas/webgl/context-attributes-alpha-depth-stencil-antialias.html fails : [Attachment 86465] Create common reshaping function for main FBO

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Mar 22 14:36:55 PDT 2011


Jarkko Sakkinen <jarkko.j.sakkinen at gmail.com> has canceled Jarkko Sakkinen
<jarkko.j.sakkinen at gmail.com>'s request for review:
Bug 56825: [Qt]
fast/canvas/webgl/context-attributes-alpha-depth-stencil-antialias.html fails
https://bugs.webkit.org/show_bug.cgi?id=56825

Attachment 86465: Create common reshaping function for main FBO
https://bugs.webkit.org/attachment.cgi?id=86465&action=review

------- Additional Comments from Jarkko Sakkinen <jarkko.j.sakkinen at gmail.com>
Why stencil handling is done how it is done (always enable stencil when depth
is enabled). Look at http://www.opengl.org/wiki/GL_EXT_framebuffer_object:
"NEVER EVER MAKE A STENCIL buffer. All GPUs and all drivers do not support an
independent stencil buffer. If you need a stencil buffer, then you need to make
a Depth=24, Stencil=8 buffer, also called D24S8. Please search for the example
about GL_EXT_packed_depth_stencil on this page. "

For now for OpenGL ES 2.0 I've implemented only depth handling because I don't
have N900 or any other ES 2.0 device to develop and test the fixes for that
part so context attribute stencil is set to false there always.


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