[webkit-reviews] review granted: [Bug 64628] Remove LegacyDefaultOptionalArguments flag from CanvasRenderingContext2d : [Attachment 103017] Patch
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Aug 4 18:47:07 PDT 2011
Adam Barth <abarth at webkit.org> has granted Mark Pilgrim
<pilgrim at chromium.org>'s request for review:
Bug 64628: Remove LegacyDefaultOptionalArguments flag from
CanvasRenderingContext2d
https://bugs.webkit.org/show_bug.cgi?id=64628
Attachment 103017: Patch
https://bugs.webkit.org/attachment.cgi?id=103017&action=review
------- Additional Comments from Adam Barth <abarth at webkit.org>
View in context: https://bugs.webkit.org/attachment.cgi?id=103017&action=review
> Source/WebCore/html/canvas/CanvasRenderingContext2D.idl:212
> + void drawImageFromRect(in HTMLImageElement image,
> in [Optional]
float sx, in [Optional] float sy, in [Optional] float sw, in [Optional] float
sh,
> in [Optional]
float dx, in [Optional] float dy, in [Optional] float dw, in [Optional] float
dh,
> in [Optional]
DOMString compositeOperation);
Maybe re-indent the rest of the arguments?
> Source/WebCore/html/canvas/CanvasRenderingContext2D.idl:238
> - void setShadow(in float width, in float height, in float blur, in
[Optional] DOMString color, in [Optional] float alpha);
> - void setShadow(in float width, in float height, in float blur, in
float grayLevel, in [Optional] float alpha);
> - void setShadow(in float width, in float height, in float blur, in
float r, in float g, in float b, in float a);
> - void setShadow(in float width, in float height, in float blur, in
float c, in float m, in float y, in float k, in float a);
> + void setShadow(in float width,
> + in float height,
> + in float blur,
> + in [Optional] DOMString color,
> + in [Optional] float alpha);
> + void setShadow(in float width,
> + in float height,
> + in float blur,
> + in float grayLevel,
> + in [Optional] float alpha);
> + void setShadow(in float width,
> + in float height,
> + in float blur,
> + in float r,
> + in float g,
> + in float b,
> + in float a);
> + void setShadow(in float width,
> + in float height,
> + in float blur,
> + in float c,
> + in float m,
> + in float y,
> + in float k,
> + in float a);
Not optional?
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