[webkit-qt] [QtWebKit] Issues with WebGL on top of DirectFBGL
noam.rosenthal at nokia.com
noam.rosenthal at nokia.com
Tue Oct 18 07:25:50 PDT 2011
Hi David
I hope one of the WebGL implementors (Andrew / Jarkko) would be able to answer this better…
> - have you ever experienced corruptions between the main context and the webgl context when accelerated compositing is used ?
Not in my experience.
> - have you considered using a QGLPixelBuffer instead of a QGLWidget for WebGL ? If yes why did you choose the latter ?
I think QGLWidget was a bit more straightforward - you just share the context with the parent and use an FBO. For most use cases this does not cause drawing issues.
It's probably possible to implement this with a pixel buffer as well - though how would that work in a cross process environment? Right now my thoughts for WebKit2 are to either use EGL images (with Mesa for desktop) or streamline GL commands to the UI process.
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