[webkit-qt] QtWebKit, QtWebKit 2 and... WebGL
noam.rosenthal at nokia.com
noam.rosenthal at nokia.com
Fri Apr 23 16:01:00 PDT 2010
Accelerated compositing is not finalized yet - we're still working on some things, especially WebGL integration:
See https://bugs.webkit.org/show_bug.cgi?id=35388
I haven't tested it myself in a while, but I believe that by removing AcceleratedCompositingEnabled from the settings (QWebSettings), and by building with 3D-canvas, you can make WebGL work - this is necessary until we finalize the above fix.
No'am
________________________________
From: webkit-qt-bounces at lists.webkit.org [mailto:webkit-qt-bounces at lists.webkit.org] On Behalf Of ext Chinmaya Sn
Sent: Friday, April 23, 2010 3:44 PM
To: Poulain Benjamin (Nokia-D-Qt/Oslo)
Cc: webkit-qt at lists.webkit.org
Subject: Re: [webkit-qt] QtWebKit, QtWebKit 2 and... WebGL
Ah, I din't realize accelerated compositing is complete.
I think there is condition in HTMLCanvasElement::getContext which will
fail to return 3d-context unless Accelerated Compositing is enabled.
On Fri, Apr 23, 2010 at 1:18 PM, <benjamin.poulain at nokia.com<mailto:benjamin.poulain at nokia.com>> wrote:
> I have been testing daily for WebGL I don't think it works.
> I believe QtWebKit needs complete accelerated compositing support for WebGL to be completely working.
QtWebKit _has_ accelerated compositing thanks to No'am.
But WebGL and accelerated compositing are unrelated, WebGL elements can be regular layers.
cheers,
Benjamin
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chinmaya sn
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