[webkit-dev] Watch out for std::optional's move constructor
Saam Barati
sbarati at apple.com
Fri Dec 14 14:02:39 PST 2018
> On Dec 14, 2018, at 1:59 PM, Chris Dumez <cdumez at apple.com> wrote:
>
>>
>> On Dec 14, 2018, at 1:56 PM, Saam Barati <sbarati at apple.com <mailto:sbarati at apple.com>> wrote:
>>
>>
>>
>>> On Dec 14, 2018, at 1:54 PM, Saam Barati <sbarati at apple.com <mailto:sbarati at apple.com>> wrote:
>>>
>>>
>>>
>>>> On Dec 14, 2018, at 1:37 PM, Chris Dumez <cdumez at apple.com <mailto:cdumez at apple.com>> wrote:
>>>>
>>>> Hi,
>>>>
>>>> I have now been caught twice by std::optional’s move constructor. It turns out that it leaves the std::optional being moved-out *engaged*, it merely moves its value.
>>>>
>>>> For example, testOptional.cpp:
>>>> #include <iostream>
>>>> #include <optional>
>>>>
>>>> int main()
>>>> {
>>>> std::optional<int> a = 1;
>>>> std::optional<int> b = std::move(a);
>>>> std::cout << "a is engaged? " << !!a << std::endl;
>>>> std::cout << "b is engaged? " << !!b << std::endl;
>>>> return 0;
>>>> }
>>>>
>>>> $ clang++ testOptional.cpp -o testOptional -std=c++17
>>>> $ ./testOptional
>>>> a is engaged? 1
>>>> b is engaged? 1
>>>>
>>>> I would have expected:
>>>> a is engaged? 0
>>>> b is engaged? 1
>>> I would have expected this too.
>>>
>>>>
>>>> This impacts the standard std::optional implementation on my machine as well as the local copy in WebKit’s wtf/Optional.h.
>>>>
>>>> As far as I know, our convention in WebKit so far for our types has been that types getting moved-out are left in a valid “empty” state.
>>> I believe it's UB to use an object after it has been moved.
>> I'm wrong here.
>> Apparently objects are left in a "valid but unspecified state".
>>
>> https://stackoverflow.com/questions/32346143/undefined-behavior-with-stdmove <https://stackoverflow.com/questions/32346143/undefined-behavior-with-stdmove>
> I believe in WebKit, however, we’ve made sure our types are left in a valid “empty” state, thus my proposal for our own optional type that would be less error-prone / more convenient to use.
I think your proposal is reasonable. I agree it's less error prone.
I think if we make this change, we should pull optional out of std and put it in WTF, since we're now implementing behavior we will rely on being specified.
- Saam
>
>>
>> - Saam
>>>
>>> - Saam
>>>
>>>> As such, I find that std::optional’s move constructor behavior is error-prone.
>>>>
>>>> I’d like to know how do other feel about this behavior? If enough people agree this is error-prone, would we consider having our
>>>> own optional type in WTF which resets the engaged flag (and never allow the std::optional)?
>>>>
>>>> Thanks,
>>>> --
>>>> Chris Dumez
>>>>
>>>>
>>>>
>>>>
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>>>
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