[webkit-dev] WebGL bug related to PNG textures with zero alpha channel

Dean Jackson dino at apple.com
Mon Dec 12 16:58:56 PST 2016

Looks like we have a bug in premultiplication. We'll look at it.


> On Dec 12, 2016, at 6:52 AM, Ivan Lyubovnikov <ivan at blend4web.com> wrote:
> Hi, all! Can anyone take a look at the bug related to WebGL and PNG textures: https://bugs.webkit.org/show_bug.cgi?id=165297? We've been able to reproduce this issue for a long time and it makes it a bit difficult to use that textures under iOS - this usually requires some workarounds/hacks.
> Thanks in advance!
> Ivan.
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