[webkit-dev] Clarifying 3D feature defines

Simon Fraser simon.fraser at apple.com
Thu Apr 23 16:48:45 PDT 2015

On Apr 23, 2015, at 4:39 PM, Martin Robinson <mrobinson at webkit.org> wrote:
> In the process of cleaning up and dusting off the GTK+ cmake build
> system, we have rediscovered the pair of somewhat confusing feature
> defines WTF_USE_3D_GRAPHICS and ENABLE_3D_RENDERING. From a brief
> audit, it appears that WTF_USE_3D_GRAPHICS is a generic flag for any
> kind of 3D rendering at all (including WebGL), while
> ENABLE_3D_RENDERING refers specifically to perspective
> transformations.
> Would it be worthwhile to clarify these flags slightly? My proposal is
> ENABLE_PERSPECTIVE_TRANSFORMS, though I support any names that reduce
> the possible confusion between these flags.

USE(3D_GRAPHICS) appears to surround WebGL code in general. I don’t see any non-WebGL bits in a quick search.

ENABLE(3D_RENDERING) means “turn on the ability to support and render 3D CSS transforms)”. I would be OK with  ENABLE_3D_TRANSFORMS, which is more accurate than ENABLE_PERSPECTIVE_TRANSFORMS.


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