[webkit-dev] support for navigator.cores or navigator.hardwareConcurrency
Rik Cabanier
cabanier at gmail.com
Wed May 7 21:59:09 PDT 2014
On Wed, May 7, 2014 at 9:32 PM, Ryosuke Niwa <rniwa at webkit.org> wrote:
> On Wed, May 7, 2014 at 9:08 PM, Rik Cabanier <cabanier at gmail.com> wrote:
>
>> On Wed, May 7, 2014 at 7:58 PM, Brady Eidson <beidson at apple.com> wrote:
>>
>>>
>>> On May 7, 2014, at 5:38 PM, Rik Cabanier <cabanier at gmail.com> wrote:
>>>
>>> On Wed, May 7, 2014 at 5:07 PM, Benjamin Poulain <benjamin at webkit.org>wrote:
>>>
>>>> On 5/7/14, 4:13 PM, Benjamin Poulain wrote:
>>>>
>>>>> On 5/7/14, 3:52 PM, Filip Pizlo wrote:
>>>>>
>>>>>> Exactly. Ben, Oliver, and others have made arguments against web
>>>>>> workers. Rik is not proposing web workers. We already support them.
>>>>>> The
>>>>>> point is to give API to let developers opt into behaving nicely if
>>>>>> they
>>>>>> are already using web workers.
>>>>>>
>>>>>
>>>>> I have nothing against Web Workers. They are useful to dispatch
>>>>> background tasks.
>>>>>
>>>>> They are basically the Web equivalent dispatch_async() of GCD, which is
>>>>> already a very useful tool.
>>>>>
>>>>> What you are suggesting is useful for making Web Workers the tool to do
>>>>> high performance multi-thread computation.
>>>>> I don't think Web Workers are a great tool for that job at the moment.
>>>>> I
>>>>> would prefer something along TBB, GCD or something like that.
>>>>>
>>>>>
>>>>> For high performance computation, I think a more useful API would be
>>>>> something like TBB parallel_for with automatic chunking.
>>>>> It is actually had to do faster than that with the number of cores
>>>>> unless you know your task very very well.
>>>>>
>>>>> It would be a little more work for us, but a huge convenience for the
>>>>> users of Web Workers.
>>>>>
>>>>
>>>> After chatting with Filip, it seems such a model is unlikely to happen
>>>> anytime soon for JavaScript.
>>>>
>>>> In the absence of any tasks/kernels model, I am in favor of exposing a
>>>> "good number of thread" API. It is definitely better than nothing.
>>>
>>>
>>> Do we know what this number would be? My guess would be the number of
>>> cores for "regular" systems...
>>>
>>>
>>> Define “regular” systems:
>>>
>>
>> "regular" systems are those were all running CPU's are of the same type.
>> There are some exotic systems where some CPU's are much faster than others.
>> I'm unsure what we should return there.
>>
>>
>>> As Ryosuke mentioned, for systems that run on battery power (read: a
>>> vast majority of systems), keeping cores asleep to preserve battery life is
>>> often preferable to the user instead of waking up all available hardware
>>> and building up heat.
>>>
>>
>> Actually, spinning up more cores while on battery power might be more
>> efficient.
>>
>
> This depends on the kinds of workloads.
>
> I'm having a hard time finding good data, but take this chart for
>> instance: http://www.anandtech.com/show/7903/samsung-galaxy-s-5-review/5
>> Let's say you have a task that would take 1 core 4 seconds. This would
>> mean 4 x 2612mw = 10456mw
>> Now if you can divide it over 4 cores: display = 854 (AMOLED), cpu core
>> (simplified) = 2612 - 854 = 1758mw -> 854 + (4 x 1758mw) = 7886mw
>>
>
> If your app wasn't doing anything, one of the CPU is bound to be awaken by
> other daemons and system kernel itself. So keeping one of the cores awake
> is relatively cheap. So you can't just add or subtract wattage like that.
>
I agree; this was just a simplified example. I can't find precise data on
how much a power a CPU uses.
> On the desktop world, Intel Turbo boost [1] boosts single thread
>> performance but at the expense of making the CPU run much hotter.
>>
>
> Precisely because of this technology, doing all the work in a single
> thread might be faster in some cases.
>
I just brought this up to highlight that running a single thread might use
more power than breaking it up.
> Putting an even load will reduce power usage so the ratio of operator/watt
>> will improve There's a paper from NVidia that also describes this [2].
>>
>> Just because you can break up the work, doesn't mean that you do MORE
>> work.
>>
>>
>>> Also, what type of cores? Physical cores, or logical cores?
>>>
>>
>> It would be logical cores. I think we're all compiling and running WebKit
>> with hyper-threading turned on so it seems to work fine for parallel
>> processing these days.
>>
>
> That's because compiling C code happens to fall within a set of workloads
> that could benefit from running concurrently with SMT/HyperThreading.
>
> OS X's scheduler, for example, appears to have been very carefully tuned
> not to schedule two high priority jobs to two logical cores on a single
> physical core when there are more physical cores available.
>
Interesting!
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