[webkit-dev] Compiling WebKit up to 25% faster in Windows?
Daniel Bratell
bratell at opera.com
Tue Apr 16 00:59:59 PDT 2013
Den 2013-03-28 18:53:48 skrev Daniel Bratell <bratell at opera.com>:
> On a Xeon W3550 (quad 3.06GHz), with plenty of RAM but a spinning disk
> and Windows 7:
>
> webcore_dom: 58 seconds -> 38 seconds (-35%)
> webcore_rendering: 106 seconds -> 73 seconds (-30%)
> webcore_platform: 59 seconds -> 34 seconds (-43%)
>
> (Yes, better than the 25% mentioned in the subject but this was on a
> different computer)
I understand that this is not as interesting anymore since gyp is gone and
Windows is a smaller platform than it used to be, but for the record, I've
kept working on it in between other things and the total gain is about 7
minutes, which is better than the 25% estimate.
This is in chromium land with the patch in http://pastebin.com/90vx4sep
and the script in http://pastebin.com/WmzGY8zs. Both are pre-blink so they
should look familiar, though they apply to gyp files which are gone.
Neither have been cleaned up so they are a bit embarrassing but if someone
wants to keep working on this in WebKit they might be a good starting
point.
To do in that case:
* Port to the new build system for Windows.
* Test compile a lot of platform and verify gains in Windows.
* Integrate the idltopath.pm map generator into the build system.
* Apply.
/Daniel
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