[webkit-dev] How to switch on MultiSampling for accelerated 2D Canvas?

Kui Zheng kuii.zheng at gmail.com
Tue Nov 27 00:00:05 PST 2012

I was trying to accelerate path filling using stencil buffer, For
antialiasing, we rely on GPU multisampling.
So, I want to know Does webkit support Multisampling for accelerated
2D Canvas? how to switch on it?
Thanks for you help.


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