[webkit-dev] Porting WebKit To a new graphic backend.
ZhangJiPeng
onecoolx at gmail.com
Tue Nov 13 21:26:15 PST 2012
? 2012-11-14 5:36, Jake ??:
> You might want to look at the Chromium content framework. It's based
> on webkit and is already ported to several platforms.
>
> On Tue, Nov 13, 2012 at 1:32 PM, Benjamin Poulain <benjamin at webkit.org
> <mailto:benjamin at webkit.org>> wrote:
>
> On Tue, Nov 13, 2012 at 9:03 AM, ZhangJiPeng <onecoolx at gmail.com
> <mailto:onecoolx at gmail.com>> wrote:
>
> I want to porting webkit to a new graphics library, because
> I need to rendeting webpage to any platform. The graphic
> library named
> Picasso(http://picasso-graphic.googlecode.com/files/picasso12_source.tar.gz).
> Only a Mobile browser use this port at
> present(http://www.zncsoft.com/down.html).
>
> Picasso is a device independent rendering library. The project
> home page is http://code.google.com/p/picasso-graphic/
> I send a patch to bugs.webkit.org <http://bugs.webkit.org>
> (https://bugs.webkit.org/show_bug.cgi?id=102063)
>
>
> Can you give us some more context? Which port uses that? Why not
> just use Cairo or Skia? etc.
>
> A quick check on http://code.google.com/p/picasso-graphic/ shows
> it uses this other project for the rasterization:
> http://www.antigrain.com AGG seems dead since 2006.
>
> Benjamin
>
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>
>
Thank you, I will refer to that.
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