[webkit-dev] Porting WebKit To a new graphic backend.

ZhangJiPeng onecoolx at gmail.com
Tue Nov 13 21:26:15 PST 2012


? 2012-11-14 5:36, Jake ??:
> You might want to look at the Chromium content framework. It's based 
> on webkit and is already ported to several platforms.
>
> On Tue, Nov 13, 2012 at 1:32 PM, Benjamin Poulain <benjamin at webkit.org 
> <mailto:benjamin at webkit.org>> wrote:
>
>     On Tue, Nov 13, 2012 at 9:03 AM, ZhangJiPeng <onecoolx at gmail.com
>     <mailto:onecoolx at gmail.com>> wrote:
>
>            I want to porting webkit to a new graphics library, because
>         I need to rendeting webpage to any platform. The graphic
>         library named
>         Picasso(http://picasso-graphic.googlecode.com/files/picasso12_source.tar.gz).
>         Only a Mobile browser use this port at
>         present(http://www.zncsoft.com/down.html).
>
>         Picasso is a device independent rendering library. The project
>         home page is http://code.google.com/p/picasso-graphic/
>         I send a patch to bugs.webkit.org <http://bugs.webkit.org>
>         (https://bugs.webkit.org/show_bug.cgi?id=102063)
>
>
>     Can you give us some more context? Which port uses that? Why not
>     just use Cairo or Skia? etc.
>
>     A quick check on http://code.google.com/p/picasso-graphic/ shows
>     it uses this other project for the rasterization:
>     http://www.antigrain.com AGG seems dead since 2006.
>
>     Benjamin
>
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>
>
Thank you, I will refer to that.
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