[webkit-dev] Patch for building JavsScriptCore LLInt for iOS simulator & device
laurent at gameclosure.com
Fri Jun 22 12:28:38 PDT 2012
I am now able to build a static lib for iOS simulator and device using
llint instead of the classic interpreter, after murking around with
the codebase for a short while.
This is much needed when we embed JS inside an ios app since we are
unable to run JS using the JIT.
A few missing variable definitions and macro wrappers that cause build
errors originally, lead me to believe that nobody is building from the
How do I submit the patch for review? Please let me know.
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