[webkit-dev] Build system update
abarth at webkit.org
Tue Mar 22 23:50:55 PDT 2011
On Tue, Mar 22, 2011 at 8:14 PM, Mark Rowe <mrowe at apple.com> wrote:
> On 2011-03-22, at 19:16, Adam Barth wrote:
>> With a bunch of help from Dimitri and Eric, we now have a functioning
>> GYP-based build for the Apple Mac port. There are still a couple bugs
>> we need to fix before this build system is ready for production
>> (they're filed as blocking Bug 55018, if you're curious). If you'd
>> like to try out the GYP-based build, you can invoke it (on a Mac) as
>> ./Tools/Scripts/build-webkit --gyp
I'm not sure how to test with a case-sensitive file system on Mac. (I
didn't even know that was possible.) How can I test that case?
>> If you just want to look at the generated project files, you can
>> generate them using this command:
>> That script will create
>> project file, which you should feel free to ignore).
> Is it useful for me to file bugs about these generated projects?
Definitely. I appreciate your feedback. If you can file them as
blocking Bug 55018, that will ensure that they don't get lost. I can
check to make sure all the webkit.org requirements are satisfied, but
I'm unable to verify that all the Apple-internal requirements are
satisfied because they are opaque to me.
> A few issues I noticed while skimming the Xcode project files…
> The source is all hidden two levels deep in the hierarchy (inside a group named ".."?).
> There's an oddly-named BUILT_PRODUCTS_DIR group.
> There's a mysterious ForwardingHeaders group.
> The .xcconfig files are in the Source group.
> The script build phases are unnecessarily verbose ('Action "…"' or 'Postbuild "…"' where only '…' is meaningful).
Yeah, these things are not very aesthetic. They've been on my list to
fix, but I haven't considered them to be a blocking issue to date. Do
you consider these blocking issues? I'm happy to fix them, but I'd
like to prioritize blocking issues.
> Product names for targets are redundantly declared in the Xcode project when they're already defined in the .xcconfig files.
My plan for this issue is to remove the product names from the
xcconfig files once they're not needed by the generated xcodeproj
> There are mysterious extra settings in the Xcode project that serve no apparent purpose (EXECUTABLE_PREFIX, INTERMEDIATE_DIR, SHARED_INTERMEDIATE_DIR, WRAPPER_PREFIX, ALWAYS_SEARCH_USER_PATHS?)
Are these harmful? We could figure out how to stop GYP from
generating them, but I'm not aware of any problem they cause.
> The default configuration is Debug rather than Production.
Thanks. I thought I had fixed that, but I'll investigate this issue
some more. I understand that this is a hard requirement.
> Updating Info.plist is done via a separate aggregate target rather than simply being a script phase.
Does that cause a problem? The two seem equivalent.
>> The main advantage of this build system over the existing Apple Mac
>> build system is that the list of files is shared between this build
>> system and the Chromium build system. That means one fewer location
>> to update when adding, removing, or renaming a file. Over time, we
>> should be able to share more between the build systems (because they
>> are written in a common language) and to share the list of files
>> between more ports.
>> One area that I could use some help from one or more Apple folks is
>> making sure that this build system integrates properly with Apple's
>> internal build system. Based on my (incomplete!) understanding of
>> Apple's internal build system, there are at least two options:
>> 1) Apple's internal build system consumes Source in its entirety and
>> builds a master WebKit.xcodeproj (or a Makefile), which abstracts
>> further details about the build, such as how subsequent xcodeproj are
>> created or how many libraries WebKit is factored into (e.g., letting
> Making that particular change is completely unrelated to GYP.
My understanding is that it would solve the Apple internal build
system integration issue because the Apple internal build system would
transfer control to the master WebKit.xcodeproj, which could then
invoke GYP to generate the remaining xcodeproj files.
>> 2) For each submission to Apple's internal build system, we create a
>> branch, generate xcodeproj files, and check them into the branch.
>> Apple's internal build system can then "svn export" the branch and see
>> xcodeproj files, as today.
> While this is certainly technically feasible, it would add a huge amount of overhead to the process of performing a submission.
How often do you submit WebKit to the Apple internal build system? If
that's sensitive information, I'm just looking for an order of
magnitude (e.g., every revision, every hour, every day, every week).
As a reference, the Chromium project creates one branch per day for
In any case, I'm glad we've found a technically feasible solution.
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