[webkit-dev] Proposal: Rect based HitTest for a better touch experience
Maciej Stachowiak
mjs at apple.com
Thu Jun 10 16:00:31 PDT 2010
On Jun 2, 2010, at 1:22 PM, David Hyatt wrote:
>
> I really don't think hit testing needs to be modified to get what you want. You can do a scattershot sampling using multiple candidate points within the rect and apply whatever heuristics you want to choose a node. I'm also not convinced that we should be complicating core hit testing code in this way, since I suspect this is one of those areas where mobile platforms will each want to do their own slightly different thing anyway.
I suspect hit testing a rect against the render tree could be done more efficiently than scattershot sampling.
Regards,
Maciej
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