[webkit-dev] location in the tree for third party python code?
Eric Seidel
eric at webkit.org
Thu Jan 21 13:58:53 PST 2010
We also have webkitpy/autoinstall.py which knows how to download
modules on-demand. This is useful in the case that you're using code
with an incompatible license.
see webkitpy/__init__.py for an example of how we pull in mechanize
(which is a HUGE module, with a compatible license for most files, but
includes a bit of code which is not compatible).
On Thu, Jan 21, 2010 at 1:39 PM, David Levin <levin at google.com> wrote:
> So far, things have been put in place with other files (like the python
> websockets code) but I think that is confusing for a number of reasons:
> 1. The level of review needed varies imo between 3rd party code that is
> being used vs new code added to wk.
> 2. The style never seems to match what is done for the rest of WebKit.
> 3. It becomes unclear how to update it because there aren't always good
> concise instructions about this.
> Personally, I'd much prefer a ThirdParty directory to check these things
> into which we could use to help address these things.
> dave
>
> On Thu, Jan 21, 2010 at 1:30 PM, Dirk Pranke <dpranke at chromium.org> wrote:
>>
>> Hi all,
>>
>> I'm about to upload a patch that depends on third-party python code
>> (simplejson). The patch is a bunch of scripts that'll live under
>> WebKitTools/Scripts . Is there an appropriate place for the simplejson
>> code? In the absence of a better location, I'll probably check it in
>> under WebKitTools.
>>
>> -- Dirk
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>
>
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