[webkit-dev] Complex and Vector3 classes in WTF?

Kenneth Russell kbr at google.com
Tue Aug 31 11:48:52 PDT 2010


On Tue, Aug 31, 2010 at 11:05 AM, David Hyatt <hyatt at apple.com> wrote:
> On Aug 31, 2010, at 10:36 AM, Chris Marrin wrote:
>
>> Or should we get rid of Vector3, added the functionality it needs to FloatPoint3D and use that? Ken Russell already has plans to do add the functions to FloatPoint3D, so I would vote for that.
>
> I would vote for this.  I don't think the geometry classes should move to wtf.

I'd like to unify the math, geometry, and linear algebra classes that
are scattered around the WebKit tree -- for example, FloatPoint,
FloatPoint3D, FloatRect, FloatSize, the classes under
WebCore/platform/graphics/transforms/, these Complex and Vector3
types, ... -- under a directory like WebCore/math, remove duplicate
functionality, and provide a cohesive set of interfaces that can be
easily used by other modules like graphics and audio.

-Ken

>
> dave
>
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