[webkit-dev] JavaScriptCor API use

Jack Wootton jackwootton at gmail.com
Tue May 26 08:59:32 PDT 2009


Thank you for taking the time to respond.  I am using the S60 port of
WebKit,. So the platform is Symbian.

Many thanks,

On Tue, May 26, 2009 at 4:56 PM, Darin Adler <darin at apple.com> wrote:
> On May 26, 2009, at 8:32 AM, Jack Wootton wrote:
>> 1. I'm attempting to use the JavaScriptCore API to add new JSObjects
>> to the JavaScript environment.  In order to use the API I include
>> "JavaScriptCore.h".  However in doing so, JSStringRefCF.h contains
>> errors.  The system include CoreFoundation/CoreFoundation.h cannot be
>> opened.  Has anyone had this problem before?
> The JavaScriptCore.h header is a Mac OS X Framework header, and intended for
> use only on Mac OS X.
> On other platforms it shouldn't even be installed. You can include the
> individual header, or if you want a similar "includes it all" header on some
> other platform or for cross-platform code, use JavaScript.h.
>> 2. After a JSObject has been successfully created using the JavaScriptCore
>> API, is it correct to use the following method to add it to the JavaScript
>> environment:
>> void Window::put(ExecState* exec, const Identifier& propertyName, JSValue*
>> value, int attr)
> No. That is only for internal use within WebCore. You’ll need to get a
> JSObjectRef for the window object. How you do that depends on the platform
> you're on. Since you don't say what platform you're working on I can't tell
> you how to do it. On Mac OS X you would implement the frame load delegate
> webView:windowScriptObjectAvailable: method and then call the JSObjectRef
> method on the Objective-C object from that method.
>    -- Darin


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