[webkit-dev] What is WebCore.order used for?

Drew Wilson atwilson at google.com
Mon Jun 29 09:11:09 PDT 2009


Thanks for the help, guys. I'll steer clear of the mysterious .order file
and take a look at my build file additions instead.
Cheers,

-atw

On Sun, Jun 28, 2009 at 4:14 PM, Maciej Stachowiak <mjs at apple.com> wrote:

>
> On Jun 28, 2009, at 3:26 PM, Drew Wilson wrote:
>
>  I'm adding the initial APIs for SharedWorkers, which require me to add a
>> couple of .idl files, as well as implementations in WebCore/workers and JS
>> bindings in bindings/js.
>>
>> I'm getting a bunch of weird link errors which I haven't figured out:
>>
>>  "__ZN7WebCore23JSSharedWorkerPrototype4selfEPN3JSC9ExecStateEPNS1_14JSGlobalObjectE",
>> referenced from:
>>
>>  __ZN7WebCore25JSSharedWorkerConstructorC1EPN3JSC9ExecStateEPNS_17JSDOMGlobalObjectE in
>> JSSharedWorkerConstructor.o
>>
>>  __ZN7WebCore25JSSharedWorkerConstructorC2EPN3JSC9ExecStateEPNS_17JSDOMGlobalObjectE in
>> JSSharedWorkerConstructor.o
>>
>> I note that there are a number of Worker symbols in WebCore.order, and I'm
>> wondering if I might need to add SharedWorker symbols in there as well - is
>> there any documentation for what WebCore.order is used for, and when/how to
>> update it?
>>
>
> Others have explained that these errors are likely not from the .order
> file. I don't think they relate to exports either. Exports would only be
> relevant if an external module linking to WebCore was failing to resolve the
> symbol, or if the .exp file was cited as referencing a missing symbol.
>
> It seems like the cited symbol is simply missing at link time, either
> because a file is missing from the build or because the code generator
> failed to produce the required definition. Specifically, it's complaining
> that this function is missing:
>
> WebCore::JSSharedWorkerPrototype::self(JSC::ExecState*,
> JSC::JSGlobalObject*)
>
> And it's called from this function:
>
> WebCore::JSSharedWorkerConstructor::JSSharedWorkerConstructor(JSC::ExecState*,
> WebCore::JSDOMGlobalObject*)
>
> I found this out using c++filt.
>
> My guess is you may have forgotten to add the autogenerated bindings files
> to the build, so the handwritten parts of the bindings find the headers but
> can't resolve the symbols at link time.
>
> Regards,
> Maciej
>
>
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