[webkit-dev] WebKit graphics library abstract layer

David Hyatt hyatt at apple.com
Mon Jun 29 06:42:15 PDT 2009


On Jun 29, 2009, at 2:13 AM, n179911 wrote:

> Webkit supports on multiple platform (e.g. Windows, MacOS, linux).
> And when Webkit paints content on screen, it needs to call native
> graphics api to paint (e.g. draw text, draw image, draw line, draw
> rect).
> Does Webkit code has an abstract layer, which hides the platform
> dependent graphics API.  And the render engine just calls this
> abstract layer graphics api and this abstract layer api
> will handle, or link in platform dependent implementation of those
> draw text, draw rect calls?
> If yes, can you least tell me where can I find this abstract layer  
> code.
> Thank you.
> _______________________________________________
> webkit-dev mailing list
> webkit-dev at lists.webkit.org
> http://lists.webkit.org/mailman/listinfo.cgi/webkit-dev

More information about the webkit-dev mailing list