[webkit-dev] WebKit graphics library abstract layer

David Hyatt hyatt at apple.com
Mon Jun 29 06:42:15 PDT 2009


WebCore/platform/Graphics/

On Jun 29, 2009, at 2:13 AM, n179911 wrote:

> Webkit supports on multiple platform (e.g. Windows, MacOS, linux).
> And when Webkit paints content on screen, it needs to call native
> graphics api to paint (e.g. draw text, draw image, draw line, draw
> rect).
>
> Does Webkit code has an abstract layer, which hides the platform
> dependent graphics API.  And the render engine just calls this
> abstract layer graphics api and this abstract layer api
> will handle, or link in platform dependent implementation of those
> draw text, draw rect calls?
>
> If yes, can you least tell me where can I find this abstract layer  
> code.
>
> Thank you.
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