[webkit-dev] NPAPI plugin does not load under Safari (Cocoa related?)
Eddy Bruël
ejpbruel at gmail.com
Mon Jun 22 07:55:22 PDT 2009
Hello everyone,
I am new on this list, so I hope this is the appropriate place for this kind
of questions.
If not, please let me know where I should go, and I'll post any future
questions there.
I've already sent the same question to one of the Mozilla mailinglists, so
please just
take a look at the forward below (I hope posting forwards is considered a
problem):
---------- Forwarded message ----------
From: Eddy Bruël <ejpbruel at gmail.com>
Date: Mon, Jun 22, 2009 at 4:40 PM
Subject: Question about NSPrincipalClass
To: dev-tech-plugins at lists.mozilla.org
Hi guys,
I've been trying to build a plugin that will work under OS X for both
Firefox and Safari.
To that end I've taken the BasicPlugin sample from the Mozilla source tree
(which
works for both browsers) and have incrementally replaced the source files in
that
project with our own.
The resulting plugin works just fine under Firefox, but refuses to load in
Safari. I have
tried to debug the plugin, but it looks like the entry points are not even
being called.
After some searching I found a lead about having to include NPPrincipalClass
in my
info.plist file, but this raises some questions with me.
First of all, even though a large part of our source tree is written in C++,
the plugin
code is mainly just C. I only use Objective C in some very specific cases,
for instance
when I need to create a NSWindow. It looks like the NSPrincipalClass should
be set to
the name of the 'main' class in my plugin. I assume that I have to set
NSPrincipalClass
to an Objective C class. However, there is no Objective C class in my plugin
which
could qualify as the main class. There is such a class, but it is written in
C++.
I've tried setting the NSPrincipalClass to 'NSApplication', but this doesn't
work.
Do I need to create an Objective C class which serves as the main
application class in
order to get the plugin to work under Safari? If so, how exactly? Some
documentation
would be greatly appreciated! However, it would be even better if there were
some other
way to get the plugin to load in Safari, which does not involve me having to
make
substantial changes in our current plugin code.
Any bright ideas? I'm kind of stuck on this!
Cheers,
Eddy
As an aside, am I correct to assume that adding Objective C / Cocoa based
code to my
plugin causes the NSPrincipalClass setting to become necessary? The reason I
ask is
that the original plugin, which uses only C code, *does* seem to work under
Safari. So
what am I overlooking/doing wrong here?
Any help would be greatly appreciated!
Eddy
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